AI Insights · Timothy · April 2024
Top 5 Drama Games in Turkey for Q1 2024
Explore the performance of the top 5 drama games in Turkey for Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 drama games in Turkey showed varied performance trends across unified platforms. Here’s a closer look at their weekly downloads, revenue, and active users.
Chat Master! experienced fluctuating weekly downloads, starting strong with 24.3K in the first week of January and peaking at 44.4K in the week of January 22. However, downloads declined to 6.4K by early March, before slightly rebounding to 13.1K by the end of the quarter. Weekly revenue was minimal, with peaks of $2 and $7 in late January and late March, respectively. Its active users decreased from 45.4K at the start of the quarter to 30K by the end.
My Fantasy: Choose Your Story showed impressive growth in weekly downloads, reaching a high of 38.4K in late January from just 148 in the first week. Downloads gradually decreased to 8.2K by the end of March. Weekly revenue saw a significant increase, peaking at $2.9K in early February and maintaining over $1.5K in the subsequent weeks. Active users followed a similar pattern, starting at 199 and peaking at 28.4K in late January before settling at 11.8K by the end of the quarter.
Romance Club - Stories I Play had steady weekly downloads, with numbers hovering around 20K to 26K in January and stabilizing around 10K to 14K in March. Revenue peaked at $3.3K in mid-March, with other notable peaks at $2.9K in early February. Active users remained robust, around 200K to 250K throughout the quarter, ending at approximately 259K.
Star Girl: Love Story maintained consistent weekly downloads, starting at 13.7K and peaking at 20.2K in late January. Downloads slightly tapered off to 9.5K by the end of the quarter. Active users showed a steady increase, from 69.6K in early January to 92.3K by the end of March.
Kiss Kiss: Spin the Bottle had a consistent performance in weekly downloads, peaking at 19.1K in late January and stabilizing around 11K to 12K by March. Revenue peaked at $31.1K in early February, with a steady performance above $22K throughout the quarter. Active users ranged from 66.8K to 100.5K, ending the quarter at approximately 76.8K.
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